Saturday, August 4, 2007

Another Idea: Upgradeable Stuff

There should be merchants periodically (like the RE4 Australian dude) that can hook you up with new parts in exchange for cash (which falls along with powerups, keys, dead body parts, and zombies). Ideas for upgrades:

Chassis: Bigger/grippier/faster wheels, different movement parts (submarine propellers for underwater level?), more armor... We could make different "leg" parts that moved differently, too.

Cannon: Bigger cannon.

Fuel tank: Holds more parts? More powerups? That can be cycled through?

Lamp: Brighter.

Spotlight: Brighter.

Machine gun nests: different types of weapons, more nests, more guys per nest, bigger machine guns...

Plow: bigger plow. Plows and lamps or maybe spotlights shouldn't necessarily be attached from beginning of game- maybe you have to earn 'em!

Vacuum: sucks better.

Oh yeah, and

Hand weapons: Different hand weapons. I'm torn on this. I don't want the captain/leader/player/whatever to be too powerful when he's out of the carriage- he should be at his most vulnerable then. It's a gameplay balance. We'll just have to see how the stuff plays out once we have more stuff in the game. Stuff.

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