Showing posts with label game art. Show all posts
Showing posts with label game art. Show all posts

Wednesday, August 29, 2007

Spotlight on Tom






Perhaps with this nifty spotlight we can deduce... where the hell Tom went?

Tuesday, August 28, 2007

Friday, August 24, 2007

Prepare to Suck



I think our best bet would be to have the vacuum sort of roam freely in an arc on the bottom of the carriage, just like the cannon does at top.
The vacuum is the new lowest layer.

Tuesday, August 21, 2007

10 Percent Smaller


It was too big.

I Need A Crane






The crane is the closest part to the front so far. The "cranechain" part is on the bottom, followed by the "craneclaw" parts, then the "cranehand," and finally the "cranearm" is closest to the viewer.

Friday, August 17, 2007

Oh That Lamp



Here is version four or five of the lamp. I think it finally looks pretty good.

Thursday, August 16, 2007

Cannons Also Boom








Why does the last one look different than the other two? No fucking idea. Try 'em out anyways, I guess.

Really, I'm guessing this calls for an animation, but we'll see. Png's can hold animations, right?

Dialin' On the Bullet

Wednesday, August 15, 2007

Lines of Fury












I was looking at the latest screenshots, and I thought to myself, "Some of those parts need outlines." So here is a big update of Necrocarriage parts.

Monday, August 13, 2007

These Look Better



(yup)

Locked 'n' Loaded









(bitches)

Wednesday, August 8, 2007

And a Little Flair


I thought the vacuum needed a little sprucing-up.

I think it'd be cool to make rags hanging off the Necrocarriage, and have them sway a big as it moves. Any thoughts?

Another Fucking Lamp

Just trying to make it look less sloppy.

Suckaz






Here is the vacuum. The segment at top is the part that connects to the chassis; the one at the bottom is the vacuum head. I made three slightly different connecting parts which you can make the neck out of- it'll probably take 7 or 8 of 'em.

This is my last part for the evening, I'm afraid; I'll put up another part tomorrow though.

Mr. Plow



The plow will probably need more than one neck part (as will the vacuum). I figured we could just flip one. Maybe it needs three, even?

Sunday, August 5, 2007

Lamp Version 2


(Without that pixel halo.)

Saturday, August 4, 2007

Also These Are Fun As Well (ATAFAW)




The middle one looks right to me. I think? Let's see!