Sunday, July 29, 2007

Fucking Sunday



Wednesday, July 25, 2007

Hey Chandon

You have to post/send the sounds before claiming XP. You want our whole system to come crashing down?

Also: Those were some cheap hoochies.

Tuesday, July 24, 2007

Intestine Dragon


City of Bulbs


The One on Top

Is how I'm thinking it'll look in-game (with black background); the one on the bottom is the actual file. I'm thinking adding the background color in the engine is a good move?

Look At All the Mushroom People


Monday, July 23, 2007

I play well with others mommy

I've updated the physics simulator to communicate with the game code, which allows for some interesting potabilities. Currently, if any zombie limb collides with another object the squish sound is played.

Wednesday, July 18, 2007

Gun Teaser

Wednesday, July 11, 2007

Camera

The camera now follows the Necrocarriage, so the game is essentially ready for some backgrounds. I'm thinking about doing a little character sketch in the computer, because it would be really rewarding make the hero get in and out of the carriage and watch the camera follow the proper acting object.

Tuesday, July 10, 2007

Terrain Teaser

Friday, July 6, 2007

Layers are working

I can now layer sprites in any order I would like. Isn't that nice! The physics update is not yet upon us, so no mechanical angular rotations for the carriage limbs. Rollin give me some background drawings!