Sunday, July 29, 2007
Wednesday, July 25, 2007
Hey Chandon
You have to post/send the sounds before claiming XP. You want our whole system to come crashing down?
Also: Those were some cheap hoochies.
Also: Those were some cheap hoochies.
Tuesday, July 24, 2007
The One on Top
Is how I'm thinking it'll look in-game (with black background); the one on the bottom is the actual file. I'm thinking adding the background color in the engine is a good move?
Monday, July 23, 2007
I play well with others mommy
I've updated the physics simulator to communicate with the game code, which allows for some interesting potabilities. Currently, if any zombie limb collides with another object the squish sound is played.
Wednesday, July 18, 2007
Wednesday, July 11, 2007
Camera
The camera now follows the Necrocarriage, so the game is essentially ready for some backgrounds. I'm thinking about doing a little character sketch in the computer, because it would be really rewarding make the hero get in and out of the carriage and watch the camera follow the proper acting object.
Tuesday, July 10, 2007
Friday, July 6, 2007
Layers are working
I can now layer sprites in any order I would like. Isn't that nice! The physics update is not yet upon us, so no mechanical angular rotations for the carriage limbs. Rollin give me some background drawings!
Subscribe to:
Posts (Atom)